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 Shoganu, Oraxs

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MasterOraxs
D-Rank
MasterOraxs


Posts : 44
Join date : 2013-09-21
Age : 28
Location : Guess

Character sheet
AP:
Shoganu, Oraxs Left_bar_bleue100/100Shoganu, Oraxs Empty_bar_bleue  (100/100)

Shoganu, Oraxs Empty
PostSubject: Shoganu, Oraxs   Shoganu, Oraxs EmptySat Sep 21, 2013 11:03 pm

Abilities: Oraxs is a Master at anything To Do With Dark Energy do to the anger, rage, and depression that overcame him as he watched his parents get murdered. Oraxs is able to control Metal to his will as long as its within hands reach as well as use some fire spells able to create some explosive magic.  Any Dark/Demonic energy drained goes to Oraxs increasing his dark power. Oraxs uses the black blood a mark of a demon, to use various eye technique's as well as the one passed down through his bloodline.

Visual Abilities-

D-Class

Class: Visual
Element: None
Rank: D
Duration: Until Deactivation (Can't Last All Topic Unless In Dark Marauder or Dark Mode)
Cooldown: Equal to how many turns used
Bloodline Limit Level 1:
Oraxs closes his eyes as they go grey, and a star forms around his eye's pupil. This ability allows him to see his opponents movements and make it seem to move slower, to give him the upper hand of reacting to the attack. It also allows him to classify spells and abilities by seeing the flow of energy to certain body points. This ability can be nullified if the opponent moves to fast or uses an attack using a lot of energy.

Class: Visual
Element: None
Rank: D
Duration: Until Deactivation (Can't Last All Topic Unless In Dark Marauder or Dark Mode)
Cooldown: Equal to how many turns used
Demon Sight:
Oraxs's Eyes close and go gold, his pupil expands out creating a pentagram. The pentagram is two circles within each other to act as a border. Within that border are diagonal lines that form triangles the go around the inside of the border. Inside a star lies with extra dots between each angle opening on the outside of the star. This eye ability represents Oraxs's ability to completely control himself but he can use it at will, when he does so no black blood can be seen. This happens when he starts to lose himself. It also increases his physical strength by 2. It also allows him to get a guess at where his opponents energy/mana/chakra flows and is able to block those with powerful physical blows in his hand to hand combat (20% chance of energy/chakra/mana block this causes Forgetfulness status you can't use abilities or weakens abilities. If taken multiple hits with successfull energy/mana/chakra blocking will cause the opponent to not be able to use abilities at all. )

A-Class

Class: Visual
Element: None
Rank: A
Duration: Until Deactivation (Can't Last All Topic Unless In Dark Marauder or Dark Mode)
Cooldown: Equal to how many turns used
Demon Bloodline:
Oraxs mixes both of these abilities together creating a silvery gold eye with a glow. It mixes both abilities together but slightly improved. He can now see his opponents movements and re-act at the right time, this time it can't be out done by speed or power able to read the ability, but this dosen't mean he can dodge every attack like you cant dodge everything you see but this will force you to be more offensive to land a hit. He can now see where the energy/chakra/mana flows and is able to hit more exactly (50% chance of forgetfulness) It increases his strength by 5.

Darkness Abilities-

D-Class

Class: Semi-Transformation
Element: Darkness
Rank: D
Cooldown: 1
Shadow Smoke: Oraxs Turns into black smoke able to travel faster and be able to avoid most physical and magical attacks, If Oraxs is tackled or punched at the very darkest front of the smoke where he travels he will come out of this form.

Class: Outburst
Element: Darkness
Rank: D
Cooldown: 1
Dark Repulse: Oraxs Can send out a blast of dark energy that shoots off in a bubble form around him. This is to ward off enemies by sending them flying. This can be used to also get rid of projectiles.

Class: Physical
Element: Darkness
Rank: D
Cooldown: 0
Dark Impact: This is Oraxs's hand to hand combat. Oraxs's hands are always drenched in darkness able to drain their opponents energy to use spells or abilities it also improves Oraxs's strength tensfold. Oraxs's style is fast he has studied
Shaolin Martial Arts
Wudang Martial Arts
Tai Chi
Intention Boxing
and the Southern Fist

Class: Physical Magic
Element: Darkness
Rank: D if used for blocking and punching, B if used for draining
Cool Down: 0 If used for blocking or punching 3 if used for draining.
Dark Arm: Oraxs can make up to 4 Shadow Arms To Use to conjure more weapons and or Grab his oppenent to drain their life energy to him or Eating their darkness to improve his already Immense Dark Powers Permanantly.

Class: Beam Magic
Element: Darkness
Rank:D-A Depending on beam size
Rank: 1-5 depending on beam size
Dark Beam: Oraxs can shoot out beams of dark purple energy. This is used for constant hits and to counter any other beam abilties. This can be used for cutting by lowering the size of the beam.

Class: Shadow Travel
Element: Darkness
Rank: D
Cooldown: 0
Shadow Travel: Oraxs Can use this to move to a far away location or short using the shadows, but this drains Oraxs's energy so he can only use this to travel twice a day. He dosent use it for combat a lot because its drain.

Class: Replication Counter
Element: Darkness
Rank: D
Cooldown: 4
Dark Replicate V1
Oraxs can make Dark copies of his opponent's moves in any of these forms. With power less than or equal to the Original Move or spell.

C-Class

Class: Conjure
Element Darkness
Rank: C
Cooldown: 2
Dark Conjure: Oraxs is able to conjure a mixture of black and purple aura to turn into tools or Armour for him. He can create barrages of swords to attack with. This ability is considered a move to use during combos not by itself

Class: Magic
Element: Darkness
Rank: C
Cooldown: 2
Dark Hole: Oraxs Can create a hole that acts more of a magnet to suck in spells or projectile attacks. He uses this to daze his opponent while he or she spins around it. He uses it to combo as well.

A-Class

Class: Physical Magic
Element: Darkness
Rank: A
Cooldown: 3
Spiraling Darkness: Oraxs is able conjure a ball of darkness in his hand and make condense force and rotation into the ball creating an attack that sends opponents flying and Spiraling. This attack has two rotations where Oraxs can control them.

Fire Abilities

Passive Abilities

Class: Heat
Element: Fire
Cooldown: 0
Core Heat:
Oraxs's flame abilities are insanely hot turning water or ice it steam upon contact.

Class: Flame Dark Combo
Element: Fire and Darkness
Cooldown: 0
HellFire:
When Oraxs uses his curse ability on his flames he creates black and purple flames known as hell flames. This is the only known flame type able to condense or affect holy water. These can't be affected by abilities of flame resistance or eaten since they do darkness damage as well.

D-Class

Class: Magic 
Element: Fire
Rank: D
Cooldown: 0
Ignite:
Basic fire magic, set off a small spark to ignite wood or an opponent's clothing.

C-Class

Class: Magic
Element: Fire
Rank: C
Cooldown: 2
Fire Shield:
Surrounds himself in fire being immune to any fire damage as well as burn anyone close to him. Its heat causes water to condense to steam.

Class: Magic
Element: Fire
Rank: C
Cooldown: 3
Eruption:
Oraxs smashes his robotic arm to the floor open palmed and pillars of fire burst from the floor hitting his opponent. Has ignite effect and sends opponent into the air.

Class: Magic
Element: Fire
Rank: C
Cooldown: 3
Fireball:
Oraxs shoots out a medium sized ball of fire that has a small explosion to it. Basic Fire Magic.

Metal Abilities

D-Class

Class: Metal Bending
Element: Metal
Rank: D
Cooldown: 0
Metal Conjure: Oraxs can control and shape metal to his whim. Able to make the Metal Move or misshape. Though this is not without a price. Oraxs is able to control a limited amount of metal, this allows him to use his arm's metal or the earth's metal to use his attacks, if he trys controlling more metal than his attack or ability needs will cause strain on Oraxs's body causing him harm.

A-Class

Class: Metal Bending
Element: Metal
Rank: A
Cooldown: 2
Spiraling Metal: Creates a ball of spiraling metal that upon impact releases and explosion towards the opponent sending out shurikens, kunai, and shrapnel out.

S-Class

Class: Metal Bending
Element: Metal
Rank: S
Cooldown: 3
Demon Wind Shuriken: Oraxs summons metal and forms it into a giant shuriken, using dark energy he spins it a super sonic speeds and able to hurl it towards opponents, making it able to cut through nearly everything.

Explosive Abilities

D-Class

Class: Magic Metal Bending 
Element: Fire and Metal
Rank: D
Cooldown: 2
Land Mine:
Oraxs is able to create obvious land mines. explode on contact of someone else's foot and stun opponent.

Class: Magic Metal Bending 
Element: Fire and Metal
Rank: D
Cooldown: 0
Explosive Metal: Oraxs is able to make his metal have explosive properties to his liking.

B-Class

Class: Magic Metal Bending 
Element: Fire and Metal
Rank: B
Cooldown: 3
Dynamite Rush: Able to produce metals and mixtures of fire to create explosive cylinders, he uses the explosion to launch himself at his opponent and upon impact will plant the Cylinders on the target

A-Class

Class: Magic Metal Bending 
Element: Fire and Metal
Rank: A
Cooldown: 0
Molten Control: Oraxs is able to melt his metal to turn it molten able to control it and splash his opponents

Class: Magic Metal Bending 
Element: Fire and Metal
Rank: A
Cooldown: Has 20 shots, than reloads within 5 turns
Explosive Barrel:
Oraxs creates a simple revolver with two modes automatic or semi automatic, able to shoot explosive rounds.

S-Class

Class: Magic Metal Bending 
Element: Fire and Metal
Rank: S
Cooldown: 20
Nuclear:
Oraxs Drops a Small bomb that has a huge radius able to destroy an entire mountain with its blast. It gives poison effect as well as cripple which makes the opponent slow down and have bleeding damage.

Other Magics

D-Class

Class: Magic
Element: Darkness
Rank: D
Blind: Uses darkness to blind his foes. By covering their eyes with darkness
Cooldown: 1

Class: Magic
Element: Darkness
Rank: D
Gravity: Able to increase the amount of force gravity has on a person. This causes it to make it hard to move or make their decent faster.
Cooldown: 2

Class: Magic
Element: Darkness
Rank: D
Sink: Make a black sink hole to snare his opponents. Causing them to be stuck and not able to move their legs
Cooldown: 1

Class: Magic
Element: Darkness
Rank: D
Curse: Can Make his Metal's and Fire into Dark Shadow or Darkness Affinitied abilities.

Class: Magic
Element: Darkness
Rank: D
Stop: Oraxs Freezes his opponent in time for 5 seconds with in a range
Cooldown: 2

B-Class

Class: Magic
Element: Darkness
Rank: B
Stopra: Oraxs Freezes his oppenent in time for 10 seconds with in a range
Cooldown: 3

S-Class

Class: Magic
Element: Darkness
Rank: S
Stopga: Oraxs Freezes his opponent in time for 15 seconds with in a range
Cooldown: 4

Transformations

D-Class

Class: Transformation
Element: Darkness
Rank: D
Cooldown: 5
Lasts 20 Posts
Black Dragon: Oraxs can Grow shadow dragon wings, talons, and tail. He Can also use Dragon Slaying Abilities. Oraxs can also breath black fire and this mode increases his strength by 20.

Black Dragon Attacks-

Class: Conjure
Element: Darkness
Rank: D
Cooldown: 1
Dragons Menacing Blaze:
Summons a giant dark ball with his hands and throws it on an angle towards his opponent. used as aerial combat. Can cast on ground but won't be as strong.

Class: Breathing Magic
Element: Darkness
Rank: D
Cooldown: 3
Dragons Black Roar:
Breaths black flames of darkness stealing life and pushing back his enemy blinding him. Blind status lasts 3 posts and has a 50% success rate.

Class: Physical
Element: Physical and Darkness
Rank: D
Cooldown: 1
Dragons Black Fist:
Punches with fist engulfed in darkness has gigantic
knockback upon impact. Has 25% chance of stub. Unblockable but dodgeable

Class: Conjure
Element: Physical and Darkness
Rank: D
Cool down: 1
Dragons Black Tail Whip:
A front flip tail smash where Oraxs summons a dragons shadow tail engulfed in darkness smashing his oppenent down upon impact. Used in air and to close in on opponent.

Class: Conjure
Element: Darkness and Physical
Rank: D-B
Cool down: 1-3
Dragons Black Sword:
Oraxs arm conjures into a sword with spikes that spin able around the blade able to cut through Iron or steel. The longer he uses it and the swords size control the rank and cool down

Class: Conjure
Element: Darkness and Physical
Rank: D
Cool down: 1
Dragons Black Spear:
Oraxs summons an extending dark spear from his hand. He uses it to stab an push his opponents


Class: Transformation
Element: Darkness
Rank: D
Dark Form 1-5: Oraxs turns into an all darkness state with an outburst that covers him in a bubble like shield and explodes leaving his opponent stunned if hit in the blast. his clothing and armour are all black with only dark neon blue lines to show the detail on his clothes and hair.He has glowing yellow eyes. He gains more and more strength and power to his dark abilities with each level (Dark Form 1 x2 strength and Dark Power Up, Dark Form 2 is x3 strength and dark power etc.)

B-Class

Class: Transformation
Element: Darkness
Rank: B
Dark Form 6-9: With an outburst that covers him in a bubble like shield and explodes leaving his opponent stunned if hit in the blast. Oraxs keeps the same look as in Dark form levels 1-5 except he gains a Dark Neon chest plate with a Bright Purple Star on it. Oraxs's speed starts to increase within these levels. His strength and dark power continue their boosting.(Dark Form level 6 strength x7 speed x2 dark power x7
Dark form level 7 strength x8 speed x3 dark power x8 etc.)

S-Class

Class: Transformation
Element: Darkness
Rank: S
Dark Marauder (Dark Form 10): Oraxs is able to drop himself into a state of pure darkness and hatred with an outburst that covers him in a bubble like shield and explodes leaving his opponent stunned if hit in the blast. Oraxs get a long black coat with a hood that has multiple dark neon blue lines. this is where Oraxs gets his title of the dark master. Oraxs in this state can move faster, his dark abilities power are increased immensely, as well as read his opponents moves to get a better counter chance and use Dark Replicate V2 -create a dark copy of that attack or spell,With power greater than or equal to the original attack or spell. If He stays in this mode to long He can lose himself and his black blood will take over sending him into the Following Form.
(Dark Marauder [Dark] Stats)
(Oraxs's Strength is Now 12 Times his already ghastly Strength
His Dark Power's Abilities and Spells are now increased in power times 12
Oraxs's speed is multiplied by 12 to super fast speeds able to run circles around his oppenents.)

Class: Transformation
Element: Darkness
Rank: S
This form activates if he is in dark marauder mode for more than 20 posts
Anti Ora- Oraxs loses himself in his Black Blood, this causes him to become heartless. To Become a true being of chaos. His moves are unreadable. In this form his Dark Marauder stats are dropped and everything goes to speed and defense. In this mode he mainly uses his hands and feet which are now seeming with darkness and the tips glow a dark bright blue. He is incredibly fast unleashing combos and insane dark energy. If he gets his weapons out than its basically over. He acts to what he could do not what was taught to him in fighting. If pushed over he will simply use his feet to attack. This style is a namless style a Style that has no style. If harmed in this mode his blood control becomes his main weapon as well acting as surprise mines and deadly projectiles, even blades. His fire that he uses now becomes a unholy fire from the depths of hell. Oraxs can not escape from this state without someone close to him calming him down. If not He will lose himself in this form.


Last edited by MasterOraxs on Sun Jan 05, 2014 9:10 pm; edited 22 times in total
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Spira Alnetrei
S4-Rank
Spira Alnetrei


Posts : 72
Join date : 2013-09-21
Age : 28
Location : Not telllin'.

Character sheet
AP:
Shoganu, Oraxs Left_bar_bleue100/100Shoganu, Oraxs Empty_bar_bleue  (100/100)

Shoganu, Oraxs Empty
PostSubject: Re: Shoganu, Oraxs   Shoganu, Oraxs EmptyTue Sep 24, 2013 9:47 pm

First off, you didn't follow the Template... You Were Supposed to FOLLOW The Template!
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https://rphoarena.rpg-board.net
MasterOraxs
D-Rank
MasterOraxs


Posts : 44
Join date : 2013-09-21
Age : 28
Location : Guess

Character sheet
AP:
Shoganu, Oraxs Left_bar_bleue100/100Shoganu, Oraxs Empty_bar_bleue  (100/100)

Shoganu, Oraxs Empty
PostSubject: Re: Shoganu, Oraxs   Shoganu, Oraxs EmptyTue Sep 24, 2013 9:59 pm

There is no template, boss... -___-
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Spira Alnetrei
S4-Rank
Spira Alnetrei


Posts : 72
Join date : 2013-09-21
Age : 28
Location : Not telllin'.

Character sheet
AP:
Shoganu, Oraxs Left_bar_bleue100/100Shoganu, Oraxs Empty_bar_bleue  (100/100)

Shoganu, Oraxs Empty
PostSubject: No template my foot   Shoganu, Oraxs EmptyMon Sep 30, 2013 9:13 pm

There is too a friggin template. It's under TEMPLATES. lol
Seriously, it's -Template: Abilities-
Look it up.
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MasterOraxs
D-Rank
MasterOraxs


Posts : 44
Join date : 2013-09-21
Age : 28
Location : Guess

Character sheet
AP:
Shoganu, Oraxs Left_bar_bleue100/100Shoganu, Oraxs Empty_bar_bleue  (100/100)

Shoganu, Oraxs Empty
PostSubject: Re: Shoganu, Oraxs   Shoganu, Oraxs EmptyTue Nov 05, 2013 9:09 pm

I am using the template...
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Spira Alnetrei
S4-Rank
Spira Alnetrei


Posts : 72
Join date : 2013-09-21
Age : 28
Location : Not telllin'.

Character sheet
AP:
Shoganu, Oraxs Left_bar_bleue100/100Shoganu, Oraxs Empty_bar_bleue  (100/100)

Shoganu, Oraxs Empty
PostSubject: Re: Shoganu, Oraxs   Shoganu, Oraxs EmptyThu Nov 07, 2013 7:58 pm

Alrighty then. You're good to go.
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PostSubject: Re: Shoganu, Oraxs   Shoganu, Oraxs Empty

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